Author: Angel Haze
Title: Legacies of
Talimura: War of the Witch
ASIN: B005965A64
Publisher: Angel Haze
(2011)
Disclaimer: Copy
received for review purposes.
My rating: 2 of 5
stars
“Debonair, a witch from the Unspoken Lands, has meddled in the forbidden practice of magic and created an army of nightmarish proportions. When sixteen-year-old Astanyx and his two best friends return from a hunting trip to find their small town of Polca reduced to smoke and ash, they find themselves thrust into a battle for which they haven't been trained.
With the help of his comrades, including an esteemed warrior, one of the last great wizards and a princess they've sworn to protect, Astanyx must fight to unite the kingdoms of the humans, dwarves and elves. He must ask forbidden questions that no one wants to answer, questions about Talimura's dark history. As Debonair's brutal warriors lay siege to the kingdoms, Astanyx is driven to pursue a fateful quest for a blade powerful enough to defeat the malevolent witch before she destroys the three kingdoms and unleashes an unspeakable ancient evil.” GoodReads’ blurb
I guess it could have
been. There was a deer hunter who gets hell bent in stopping the evil forces
that threatened to overtake his whole kingdom after his home village his
destroyed. Then, there’s the princess, who is rebellious and loves playing with
swords and doesn’t mind hanging out with a deer hunter. And there’s the evil
witch who tries to bring darkness over the world with her army of brutish
monsters. None of these aspects is enough to bring down the quality, but still
I was unable to enjoy the novel. There were, in my opinion, two issues. Not
going into deep detail, I’m just going to illustrate using the first couple of
chapters so that the story’s not spoiled for you:
The first issue was
related to the main character and his development. At the opening scene, he’s a
young man who’s just into his hunting years, and who comes back from an
excursion with his friends to find his home village ravaged. His father is
alive and entrusts him with the mission of warning the king of the army of
monsters who attacked the village, since it’s heading for the capital in a
straight line. Astanyx and his friends take off, dutifully, and up to that
point all is well. However, upon arrival to the capital, the kids are ushered
to a meeting with the king and his advisors. Their information is immediately
trusted, which, okay, I can be pushed to believe. But then Astanyx becomes some
sort of protegé for the Captain of the guard, trains as a warrior, and performs
well enough in his first battle ever, killing a lot of monsters and being
unscarred.
And that leads to the
second issue: the plot had some parts that almost felt like holes. Because note
that the army of monsters was marching in a straight line for the capital, had
an advantage over the kids, who also made haste in a straight line, but somehow
Astanyx and his friends reached the capital without running once into the
creatures. The scouts of the king had sighted the army, but had not been able
to determine that they were monsters or that they came from the South, so the
information volunteered by the youths is still new and useful. And somehow,
there’s still time to evacuate the city and train three deer hunters barely out
of their adolescence into soldiers.
How and when did that
training happen? Why’s Astanyx trusted by the king? Why does the Captain of the
Guard take him under this wing? Where was the army while the kids were making
slow way over to the capital? Now, I’m all for heroic licences, but that felt a
bit too much.
I have a feeling that
editing could have been the answer. It’d have helped to keep tabs on who was
where and when, which would have made it more solid. It’d have given Astanyx time
to become a seasoned soldier little by little, gain the confidence of his
officers, and get to save the day like his dying dad wanted. to become a
seasoned soldier little by little, gain the confidence of his officers, and get
to save the day like his dying dad wanted. It’d have also given a Witch villain
that led her monster troops through some amount of leadership and strategic
knowledge, and not just petty fear and whims.
I’d have been able to
recommend this novel then, because there’s lots of action and battles and the
promise of an interesting setting, but as it is, I don’t think I can. I judge
books based both on quality and technique, and on the level of enjoyment I get
out of them, and War of the Witch just couldn’t give what I asked of it. If the
issues I’ve mentioned are not important for you, then you’ll surely enjoy it,
though.
Sorry it was something you were looking forward to. But, thanks for being honest in the review. It does have a very nice cover.
ReplyDeleteThanks for stopping by! Yep, I fell in love with the cover... That's one aspect that was very well done.
ReplyDeleteHmmm...those sound like some pretty significant plot holes. I mean, you can only ask your reader's to suspend their disbelief only so much and when you do ask it of them, you need to back it up with sound logic or facts. It's too bad the author didn't take the time to expand both the character and foundational plot development, because it does sound like an intriguing premise.
ReplyDeleteOh, and I agree the cover is awesome.
Great review Ron :)
Hi Dani!
ReplyDeleteYep, suspension of disbelief is all nice and dandy... if you work hard at making it work. Perhaps the next book will be better, since writing is a lot about learning from our mistakes, though.
Thanks so much for stopping by!